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Re: Challenge: Reverse Engineering Standard Filters
Hi Bill,
>If any of you who wish to develop code for "standard" filters that ship
with
>Photoshop, PSP, etc. want a real challenge, try to duplicate the Photoshop
>Despeckle filter. It must be simple, because it executes extremely fast.
>It does not appear to be a variant of "blur" (there are many pixels that do
>not get changed at all), nor does it appear to be a median cut since it
>executes too fast. I have programmed about forty variants (really!) over
Yes, it really seems like a real easy filter based on a symmetric cnv.
Possibly an automatic threshold is used... haven't found any solution yet.
255 255 255
255 190 255
255 255 255
despeckled:
251 249 251
249 246 249
251 249 251
See the symmetry?
Gotta experiment more :-)
Greetings,
Wern